Do you guys think the queue will be any longer than it is now?
http://img253.echo.cx/my.php?image=mxairentexit8wv.png
--Scott
*** Edited 4/19/2005 11:42:54 PM UTC by scttmn31***
I think you are right, WT's extra queue hasn't been used much since its opening. Long queues aren't needed since it'll just be a waste of space in a few years, temporary queues extending out into the midway would work.
-Craig-
2008:Magnum XL-200 | Top Thrill Dragster
2007:Corkscrew | Magnum XL-200 | Maverick
If you took out all of the extra queue that they had in the park from every ride, it would probably take an entire day to walk through it all.
2005/2006: Cedar Point - Millennium Force
2007/2008/2009: Walt Disney World - Magic Kingdom - Tomorrowland Speedway
2008: Hard Rock Park - Maximum RPM! Opening Supervisor
2008/2009: Universal Orlando - Men in Black: Alien Attack Team Leader, Guest Services Coordinator
Maybe that's some sort of protection from loose objects...
At the turn of the Millennium, there were signs. Was the something out there?... A mysterious force at work? Beyond words. Beyond comprehension. Beyond, beyond beyond… A natural force simply known as, Millennium Force. The future is riding on it.…
Michael Darling is correct, the ramps on the right are for the exit, the queue is on the left covered with the same sail-type awnings that TTD has. Those awnings are more for shade than protection. It's hard to tell from here how big the queue house is. Delerium has 4 or (maybe 6...?) rows once you reach the actual queue house and they are very wide, two people can easily stand together. With each ride cycle just about one entire row empties out into the holding areas. Problem at PKI is that the load/unload time is excruciatingly long- I'm sure that CP will be able to step all that up a notch and offer more rides per hour than at PKI. Well, here's hoping, anyway.
I, for one, can't wait to see the design for the "improved" games building. The long overdue redesign of the Dodgem turned out cute as hell, with a real amusement park look to it. Hopefully CP will try to capture the same kind of groove on the games building as well. Once again, here's hoping.
I'm the oldest one here. CP emp '73-'74
You'd think there wouldnt be enough room for a queue, but CP always finds a way. And maybe when the rain on the camera clears we might be able to see where the queue goes if it's possible to follow the yellow railing they're putting up. Seeing that the queue line is composed of the yellow railing.
BTW, the lamp posts they're putting up are a really good touch. *** Edited 4/20/2005 7:39:52 PM UTC by TTD 120mph***
-Adam G- The OG Dragster nut
It almost looks like it starts right next to the exit ramp and continues around to the awnings .?
http://img.photobucket.com/albums/v175/Dragster420/cam3_0000000001.jpg
But it could just be me. *** Edited 4/20/2005 8:04:41 PM UTC by TTD 120mph***
-Adam G- The OG Dragster nut
The area in the exit that is covered by a shade is where the one of the ride operators is stationed. Look at the exit for Delirium, a small part is covered by shades, just like maXair.
http://photos.pkicentral.com/displayimage.php?album=2&pos=30
*** Edited 4/20/2005 9:28:40 PM UTC by Benjamin***
October 13 - Finally!
Top Thrill Dragster - 15
Millennium Force - 15
This is the exit. Why is everyone trying to make it more complicated?
On Delirium, the exit is right next to the entrance. Also, a part of the entrance queue goes to the side of Delirium, so people waiting in line, will see the frisbee swing right at them. They did the same thing with maXair, as you can see in the photo from TTD 120mph.
maXair - http://img.photobucket.com/albums/v175/Dragster420/cam3_0000000001.jpg
Delirium - http://photos.pkicentral.com/albums/userpics/10001/pkicentral%20007.jpg
In the Delirium photo, where it says DELIRIUM, the queue is right under that.
October 13 - Finally!
Top Thrill Dragster - 15
Millennium Force - 15
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