Dive Coaster coming to Cedar Point?

Shawn Meyer said:
^ TwistedWicker, I see your point of having three car rides in one park being redundant, but I feel like just removing one(turnpike cars) would be better and you could still have that family ride in both the front and back of the park. My Idea is that maybe they could re-route the Cadilac cars to accomodate the new proposed ride in that area.

I absolutely agree.

Shawn Meyer said:

^ TwistedWicker, I see your point of having three car rides in one park being redundant, but I feel like just removing one(turnpike cars) would be better and you could still have that family ride in both the front and back of the park. My Idea is that maybe they could re-route the Cadilac cars to accomodate the new proposed ride in that area.

While its possible and it could probably be done, that space could be better utilized. I never understood why Cedar Point needs three Arrow car rides, just like I never understood why they needed two dodgems.

If you had small kids (under 48") you would understand why CP needs two car rides and be glad they have them. As for the turnpike cars--they can go this summer and few would miss them.

And, did I miss an announcement that Calypso was going some place? If I did, when did they make the announcement?

phillies2's avatar

Calypso isnt going anywhere rn, its just specutlating it is

At one time Cedar Point had two Calypsos. And over time there has been, operating at the same time, two flumes, two Wild Mouse coasters (and that actually happened twice, between three different rides), two Trabant-style rides, four carousels, two dark rides, two sky rides, and yes- three car rides and two dodgems.

So maybe it's all redundant, but there's apparently nothing to say it shouldn't happen.

As much as I like and appreciate Cedar Point's fine collection of coasters, if the Turnpike and Cadillac rides and their surrounding sceneries were removed for more steel in the sky I'd be pretty unhappy. If this coaster is indeed coming I'd prefer to see it take the space of the cinema and Cedars.

As far as Calypso goes, I'm shocked it's still hanging in there. That particular one came to the Point in 1970 and as noted, it's a shadow of its former self. In fact it looks pretty bad.
There's been mention here of Monster's rehab, and Calypso's potential for the same treatment. I suppose I'd welcome that, but I can think of a bunch of modern flats, both thrilling and/or family oriented, that would fill that space nicely.

CoasterCam's avatar

While I understand the "family" argument, I must note that CP has said time and again that coasters are what they do. When and if I have kids, I will take them to Kings Island and Holiday World until they are ready to tackle the bigger rides and coasters seeing as they are more family oriented. I feel that Cedar Point already has a good balance of "family" and coasters. They have 3 kids areas. The way I see it, Cedar Point is a dive coaster and a strong woodie away from having a complete and perfect coaster lineup (IMO). I could go without a flyer and a 4-D coaster. If they get those, there is still plenty of years between to focus on the family. They could move family attractions to accommodate a dive coaster and there would still be plenty of room to add more family attractions with all the land that the Good Time Theater took. They could do wonders to the area. Best of both worlds.

Last edited by CoasterCam,

I hope they preserve as much green space and trees as they can, regardless of whatever is done. And especially the walkway from the Marina which has ties to CP's history. Overall the sounds of a coaster screaming overhead are better than the lawn mower parade next to the paths nearby.

But what do you call this thing?

What do you theme this ride? Aquatic: Balistic Walleye? Deamon Walleye? Erie Diver?

2016 GOP convetion theme: Grand Old Coaster? (and does that require a coaster that has only right turns?)

Historic: The Perry Plunger?

Athletic: The Urban Meyer? Cleveland Sports Soul Crusher?


NWLB
*****************
@NWLB, +NathanBoyle, NathanVerse.com

Speaking of rehabs, from this tweet it appears Troika is getting new paint this year, whether it be new colors or the same colors.


2015 - Ride Host: Shoot the Rapids 2016 - Team Leader: Ripcord/Challenge Golf 2017 - Supervisor: Thunder Canyon 2018 - Supervisor: Camp Snoopy 2019 - Supervisor: Power Tower

Pete's avatar

I understand that coasters are in their DNA and that they also have three kid's areas, but they need more that the entire family can do together. A large scale dark ride would be perfect. After all, they need families to fill all those new hotel rooms, coaster enthusiasts won't fill them.

I love the idea of that dive coaster, I'd like to see both that and a dark ride in the next few years.


I'd rather be in my boat with a drink on the rocks,
than in the drink with a boat on the rocks.

In recent years my wife and I have started to enjoy more of the park as a whole instead of just the coasters. Mostly due to the fact we visit the park frequently enough that we don't have to wait in long lines to get our rides on the coasters. We now seem to ride both the antique car rides on about every visit. I cannot see myself even fitting into the turnpike cars but have never tried. I would not mind seeing turnpike cars gone, but would like to see the antique cars stay in their places. We have a 3 year old grandson we are going to take with us at least once this year and the cars are something we'll be able to enjoy with him. Even though there are 2 of them I think that they are a big draw. They are still popular enough to justify keeping.

As for tearing things down for the sake of more room for coasters, I disagree that it's needed. If a dive coaster is built it can be designed to fit in the space provided by the demolition of the theatre and the cedars dorms. I don't see why the road would have to be moved either. Seems that every discussion of building the coaster of someones dreams quickly turns into tearing down other peoples memories. Not very many of the attractions at Cedar Point fit everyones desires. Everytime speculation begins involving a new coaster more ideas of tearing down rides that said speculator does not ride pop up. Why not build said ride in a manner that coexists with the park. If it takes 2 or 3 years to design a large coaster shouldn't they be able to design it around a flat ride with a relatively small footprint. Also I understand that rides can be moved to other undeveloped parts of the park.

If you look there are plenty of spots with potential for development that do not include destroying pre-existing attractions. After the land that the theatre and dorms sit on are developed I would like to see something built onto the open lagoon space behind TTD or to the north of Rougarou. Simply draining the lagoons for construction. I could also see something built behind Corkscrew and gemini taking up some parking but it would have to be an out and back. Maybe even running parallel with Magnum.

Reds,

I'd agree that the suggested Dive Coaster would allow for room for car traffic. However I think long-term moving the road would allow for opening up a foot path from Calypso to near the train station, with another opening along the traditional Marina entrance.

This would greatly improve overall foot traffic, especially during live shows.

My kids are older but the Tin Lizzies near Frontier Town are more than enough. I would have issues with tearing down certain old buildings, but the cars? Not so much. Not while there remains another example in the back of the park.

A new foot path would also enhance Blue Streak's use I would think.


NWLB
*****************
@NWLB, +NathanBoyle, NathanVerse.com

CoasterCam's avatar

Im all for keeping as much as possible but I don't see it possible to fit a great layout, the way CP builds coasters, into that area without a ride or too having to leave or being moved. I do think one car ride is enough seeing as whenever I go they never have lines. I've always walked right onto them.

Has it been said that the dorms are leaving?

noggin's avatar

Those car rides do each take up a bit of space, which suggests to me that the car rides are meeting whatever metrics the company has set for them. Otherwise they'd have been removed for other attractions/additions by now.

CoasterKyle1121's avatar

I would also be one of those who would be extremely disappointed if the Cad cars would be removed. Every visit to Cedar Point my family rides the cars. And I don't see why they would need to take them out. They are fairly popular of a ride and on weekends based on what i see, the lines are completely full a lot of the time. Besides the area through there is really peaceful and it would be a shame to see it destroyed with concrete and steel. Even walking past the Cad cars, i enjoy the sound of the engines and seeing them go by. Now for the turnpike cars, they could be removed and i would fine with that. There's no need for two car rides literally right next to each other. The Cad cars are more popular than he turnpike anyways. I never was a fan of them. Calypso i hope stays. The reason of it not being as popular as it should be is because of the area it is in IMO. If the new diving machine entrance was to go in that area, it would bring more crowds and i bet more people would be riding Calypso.

Are the dorms on the other side of the road confirmed for being demolished or is it speculation? If they were to go though and the new dive coaster was to take its spot then i would not see why the road would have to be re-routed. If the article is true, it said after the drop the coaster sours through a tunnel or something like that. I can see the ride traveling under the road after the drop if and only if the coaster was to cross the road at all, which i don't think will happen. But it would be cool.

I have also heard that all of the recent dive coaster that were built were made with floorless train as well as a splashdown element. I've always wanted Cedar Point to get a coaster with a splashdown element. I think they're really cool and fun to watch.

I took my daughter on Turnpike Cars last year while my wife was riding Blue Streak with our son. I had to drive the car and I darn near got stuck in that thing, massively uncomfortable to say the least... not sure how anyone over 6' tall can drive one of those cars.

Gatekeeper2013's avatar

As far as car rides go, I agree that three is a little redundant but I think that having two, one in the front and one in the back, is a great idea. But, I also find the fact that both the Antique and Cadillac cars are basically the same vehicle just with different layouts. My proposition is to keep the lay out for the Cadillac cars but get rid of the cars themselves, move the Turnpike cars vehicle over to the Cadillac car track, and then get rid of the Turnpike car layout for possible coaster/ some other expansion. I feel like this would give the greatest amount of variety to the car rides.

For those who have said that the turnpike cars are not popular, the only reason that is true is because no one goes over to the BS midway unless they really want to, and if they do it is probably just to ride Blue Streak. If there were some other purpose to go over there I bet that the Turnpike Cars would be just as popular as the Antique and Cadillac.

redsfan said:

...Also I understand that rides can be moved to other undeveloped parts of the park.

If you look there are plenty of spots with potential for development that do not include destroying pre-existing attractions.

If Dodgem and/or Calypso DO have to be relocated for a connecting Luminosity/ Blue Streak midway (which would give that area some much needed foot traffic,btw) may I suggest the grassy spot to the left of Ocean Motion's entrance, or behind the Coliseum (where Rotor, Chaos, and Schwabinchen used to dwell), or even better yet,(gasp!) the spot that used to hold the Frontier Carousel (yes Eternity Infirmary can go, imo). It's a spot that's only used a few weeks of the year.

Yes, I also would love to see an LED update of Calypso and Witches Wheel. Let's get em done CP!! A nice lighting package can make all the difference, just ask Pipe Scream and Lake Erie Eagles, they were alot different without them.

JUnderhill said:
not sure how anyone over 6' tall can drive one of those cars.

Im 6' 1" and I rode Cadillac cars for the first time in 2013 just because I never did before then. After knee cramps and almost getting stuck, I can easily say I will not ride them again.


2015 - Ride Host: Shoot the Rapids 2016 - Team Leader: Ripcord/Challenge Golf 2017 - Supervisor: Thunder Canyon 2018 - Supervisor: Camp Snoopy 2019 - Supervisor: Power Tower

Thabto's avatar

Calypso would be so out of place back in Fronteir Town.


Brian
Valravn Rides: 24| Steel Vengeance Rides: 27| Dragster Rollbacks: 1

Pete's avatar

I don't think Calypso would need to be moved. If they put the station for a hypothetical new coaster where the Turnpike Cars are, Calypso would complement it nicely and would get increased ridership. The ride takes up very little room.


I'd rather be in my boat with a drink on the rocks,
than in the drink with a boat on the rocks.

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