Sky ride needs to be longer

I think the skyride should go all the way to the end of the park. That park is way too big to walk it back and forth!!!!! It should probably go out to the parking lot as well. After a day at Cedar Point I thought my legs were going to fall off!!!!!!
That would be nice if it went out to the parking lot, but does that mean you can ride it into the park? I mean, I would love that. I wouldn't have to waste all my energy walking to the gates. But it wouldn't be feasible. It would take about 100 different platforms so everyone riding would be somewhat near their car. Also, it would have to stop before the main gates, so incoming riders can buy their tickets. On going all the way to the back of the park, I think that's what the railroad is for. The park isn't made for us to just be lazy and ride the skyride or the train from ride to ride. Just my take on the subject.
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Cedar Point '00
Force: 5
Raptor: 8
Magnum: 1
Lifetime Coaster Count: 37
I like the Skyride because it gives you such a great view of the Midway and the flower gardens, but I think it is long enough. It's already enough of a problem when it stops mid-ride, and there is always the train to catch if you don't want to walk around to the back. I do think CP could use something like a monorail around the whole park with 2-4 stops (you get off wherever you want to), and the trolleys to the parking lot like Disney and some other major parks have so that you don't have so far to walk. At least to the back of the parking lot, that is, on really busy days.

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PO!NT OF VIEW - A Different Look at Roller Coasters
http://www.crosswinds.net/~justmayntz/thrills/
there is a sky ride lift station in the back of the park
True, but turning that into a functional Sky Ride would be more than a little problematic. That station more or less lines up with Coasters Restaurant. That means the path runs right over Snake River Falls, Mantis, and Iron Dragon. So assuming that a new Sky Ride were to use that station, it would have to climb very steeply and go very high in order to clear the four coasters. From the station it would have to climb really fast to go over Mine Ride, Snake River Falls, Millennium Force, Mantis, and Iron Dragon. Then it would have to come back down again over Coasters and the main midway. I suppose a station could then be built right about where the Matterhorn is now, but that would require a really steep drop, in which case Corkscrew might become an obstruction. Any further back than that, and it would be in the Food Ops office and the Grand Pavilion.

But I wonder. I think of the system at BGW, and I wonder about perhaps running a second Sky Ride from the existing Sky Ride station (expanded with a second bull-wheel), down the midway between Wildcat and Iron Dragon, down the Frontier Trail, over Millennium Force, to a Frontiertown station at the end of the trail. From that station, run over the Mine Ride and Woodstock Express, through Camp Snoopy, to a station near the Magnum entrance. Then finish the loop with a home-run past (over?) Corkscrew to the station in the middle of the park. I wonder if it is at all possible (let alone practical). That would create a system with four stations, all aerial, covering most of the park. Hmmm...Anybody got a good, reasonably accurate non-perspective park map?

--Dave Althoff, Jr.
They should extend it to the back of the park or have another one. The park is very big and my feet hurt too at the end of the day

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Number 1 And Only Cedar Point.
Oh, for the old days, when the Frontier Lift was still operational. What a beautiful, quiet, peaceful ride over the island and the (then still extant) lagoons. It was not infrequent to look below and see all five Western Cruise sternwheelers moving slowly along the lagoons, with ducks bobbing in their wake.

As a child, I hated the "bumps" when the cable cars went over the pylons, and I used to count those remaining (i.e. "Only 1 more left."). For those longing for a longer ride, the Main Midway Sky Ride has 3 pylons. The Frontier Lift was a "four tower" model.

The price of progress, I guess. (How else would we have MF?) But it always was a pleasant ride--and beautiful at sunset.
I always thought that it was odd that CP didnt provide shuttle access for the guests that park in the overflow lot to the left of the tollbooths facing the park...I think it would be a great idea to give the guests more service...as a employee we had parking next to demon drop...green tags behine the blue line!!!! I must have had 15 warning tickets saying i would be towed if i parked there again!!!
MrInkspot@aol.com's avatar
where is the old station at? I'm only 15 and haven't been a "Pointer" that long....can you see it from anywhere on the midways?

You pass by it when you exit the Cedar Creek Mine Ride. It's right by town hall. It has restrooms in the bottom level. It's one of those things you forget. I passed by it a few time before I remembered the old lift.

I do think they need another or longer one. One more along the Magnum and Corkscrew side. It would be cool if it dumped you out somewhere that wasn't a crowd nighmare. Maybe by the beach or something.

I agree about the parking lot. Try pulling a bunch of kids from the back of the lot with cars zooming in and out.
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Get with it or die in the process.....
THAT WAS THE FRONTIER LIFT STATION?!? I thought that was just a building that added to the "frontier" feel. My brother was about 7 when he went on the Frontier Lift, and he said it scared the crap out of him. He said being above all the treetops with nobody around really freaked him out. *** This post was edited by CP_bound on 10/31/2000. ***
I never liked the old Frontier Lift, but I, too, was terrified of the bumps. It would be nice to have it now, but of course we can't go back. An idea, however, could be some sort of direct bridge that connects from around Coasters/Power Tower back to the Mine Ride -- so you don't walk the loop. But whatever scenario, there are always problems, and I'm sure CP does a fantastic risks/rewards tally before making these sorts of decisions.

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PO!NT OF VIEW - A Different Look at Roller Coasters
http://www.crosswinds.net/~justmayntz/thrills/
Walking the loop does give the impression that things are further apart. I started to notice that when the fall came that you could easily see through the woods. From frontier trail you could see that camp snoopy wasn't that far away if you could walk directly to it. The loop makes it much lonnnnger. Up side - Makes the park feel huge. Down side - I'm sore at the beginning of the season from all the walking.

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Get with it or die in the process.....
But the exercise is good! As if the coasters don't get your heart pumping enough. *Grin*

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PO!NT OF VIEW - A Different Look at Roller Coasters
http://www.crosswinds.net/~justmayntz/thrills/
From what I can tell from old pictures, the only coasters in the way of the old Frontier Lift would be the Iron Dragon and the Millenium Force. The original station near the front of the park was just to the north of Coasters. When the gondals left the frontier station, they went right over the Mine Ride and across the islands to the other side of the lagoons. So Snake River and CCMR would have no effect on it if it were still standing. And maybe it could be rebuilt if it could curve its way around MF and Mantis with a station infront of Coasters, near the current station. That way MF and Iron Dragon would pose the only problems to it.

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Monster Ride Host for 2 Years
3 Years Total @ CP
Monster Ride Op is correct about the "track" of the Frontier Lift...The way the park is currently set up only the Iron Dragon and MF would be in the way.
The Frontier Lift did have a greater angle of ascent than the Sky Ride does so it was up over the Mine Ride.
This topic reminds me of the one from last off season..."favorite sounds of CP". It was always fun to jump off the Mine Ride (when they where running FIVE trains)walk under the Frontier Lift and stop at the outdoor Country Show where every year you'd hear Rocky Top. That "corner" of the park use to be quite a hub of activity during the crowds of summer.
I beleive one of the reasons for removing the Frontier Lift was a safety concern as there was no way to remove guests from the ride if any type of major problem developed.
Fans of the Frontier Lift fear not though as the "buckets" on the Sky Ride are actually the old Frontier Lift cabins.
The point where the Frontier Lift went over the Mine Ride is a low spot on the Mine Ride anyway...which is a good thing, since the Mine Ride crossover is *immediately* outside the station. I suspect that if it did have a steeper angle of ascent, that it had more to do with clearing the railroad....or with getting the thing high enough that they didn't have to trim so many trees...

You guys sure the high side of Snake River isn't in the way? I guess it is tipped off at an angle...Even so, I'd think Mantis extends back far enough to be an obstruction as well...

--Dave Althoff, Jr.
I always wondered about the skyride cabins. I noticed in old pictures the skyride had circular cabins. What happened to these?
I am a little suprised that no one mentioned that CP used to have tram-shuttles to the back of th main parking lot. Granted they only ran down the middle, and lugging coolers and such into them was a pain--but at the end of the day, every saved step was appreciated. As I remember there were 4 "cars" to a tram and at least 2 (more I think) running at a time. I also remember seeing them in the "back" lot where they parked the band busses for a while.
During the early days of Frontier Town you could get there or leave there by the Frontier Lift, train, or walk the trail. Access by the mini-midway passing the Gemini did not exist, this walkway was opened during the Gemini construction(if you remember the Gemini was still being constructed while the park was open).
Most people opted to go over to Frontier Town on the lift thus creating long lines for the lift both ways. It was not unusual to wait an hour to get on. It was a delightful, long ride over the treetops and lagoon. I think it was removed when Iron Dragon was constructed. *** This post was edited by Rideguy on 11/1/2000. ***

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