Thanks in advance
70+ mph is the average. I know MF is capable of topping 100+ (which it has)!
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Mantis Crew '02 - Where's the unload station at?!? ;-)
DT4EVER..not a big deal but please try to keep topics in the right sections.
Thanks.
One problem--if you have brakes on the coaster course, the rest of the ride has to be laid out so the trains will make it back to the station even if the trains came to a dead stop. This forces the designer to place the midcourse brakes somewhere fairly high in elevation and make the finale much less aggressive. Of course, if they try to make the finale as thrilling as possible despite the lower speeds it may wind up too aggressive at full speed...so then they wind up using the midcourse brakes to 'trim' the speed of the train. All in all, it can add up to dead time on the ride and a pain in the neck to the builder.
Since MF doesn't have midcourse brakes, the trains can rip around at full speed and maneuver overbanked turns at the end of the course. Of course, that also means only one train is on the course at a time. But that's why CP built separate entry and egress stations--to compensate for the lack of zones on the ride.
Hope this helps.
-'Playa
The first drop is a U shape...therefore the entire train is either going up or going down, but is not completely down at the same time. Half the train is going up (thus slowing it down) and the other half if going down (thus speeding it up). This can not combine for an extra 8 mph, but it does hinder it's natural speed.
On hot days in June and July, grease and lubricants (used on the wheels) warms up and loses a majority of its viscosity. Therefore, the wheels do not create as much friction and thus do not slow the train down as much.
I'm glad to see that GregLeg1 did not try and say that weight was a factor, because it's not and I'm not trying to push it as one. If I can not make you see that it is feasible for it to happen, then besides the safety issues, why does MF have automatic shutdown at 113 mph?
BECAUSE IT CAN! hehehe
But who can argue about a ride that goes so freaking fast anyways! wow!
oh and when you get done riding MF, stop on over to Mantis and give it a twirl!
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Mantis Crew '02 - Where's the unload station at?!? ;-)
Furthermore, Millennium Force doesn't measure speed anyhwere but series of prox switches uptrack of the standby brakes, and certainly not the bottom of the drop, the only place where it could ever meet its top speed.
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Jeff
Webmaster/GTTP, Sillynonsense.com
"As far as I can tell it doesn't matter who you are. If you can believe, there's something worth fighting for..." - Garbage, "Parade"
Brian Short said:
This can not combine for an extra 8 mph, but it does hinder it's natural speed.
Right, HINDER, not aid.
The equations I worked with are for pure frictionless freefall -- optimized theory. MF will LOSE, not gain, speed from there when you start factoring in real world factors.
If you can give documented proof, with equations, that show how MF could break 100 mph when it's not even an ideal lab setting that shows it's physically impossible, I'll gladly read it.
(And for the record, Hugh Young, the professor who wrote the text I reference, has read my page and told me it looks good ;) )
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--Greg
My Home
MF count: 52
*** This post was edited by GregLeg1 on 2/14/2002. ***
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Jeff
Webmaster/GTTP, Sillynonsense.com
"As far as I can tell it doesn't matter who you are. If you can believe, there's something worth fighting for..." - Garbage, "Parade"
And for the record, I am NOT a moderator on GTTP.
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--Greg
My Home
MF count: 52
*** This post was edited by RaptorboyJohn on 2/14/2002. ***
first, I don't want anyone bashing on me cause you think I'm bashing on Inamin, cause I know how some of you people are. Just thought I'd get that out there.
Thanks in advance!
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Jeff
Webmaster/GTTP, Sillynonsense.com
"As far as I can tell it doesn't matter who you are. If you can believe, there's something worth fighting for..." - Garbage, "Parade"
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