Some fun math on Draggie.

Did you know you have to pay to ride rides? but you you don't pay money, you pay with your time. Like you owe MF three hours of your time to ride it.

So since the capacity of TTD is 1500 pph, then you'll wait about 3 hours like on MF. TTD lasts for 30 sec. So how much time do you have to pay for 1 second of the ride? Let's put it this way, the cost of the ride is 3hr/30sec.(you wait 3 hr for a 30 sec ride). Now simply change the 30sec to 1 sec and make the ratio equal. You'll get 0.1hr/1sec. (you wait 0.1 hr for a 1 second ride). Now change the 0.1 hr to minutes by multiplying it by 60 and the result is 6min/1sec (you wait 6 min for a 1 second ride).

Now the cost of MF is 1.5min/1sec. That's 75% cheaper than TTD. So technically, you have to wait longer for TTD than MF.

Math is so fun, isn't it? See, I'm smarter than you think.

nerd
j/k lol
The acceleration on launch is 12.41 m/s/s

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"I can't make a movie or write a song either, but that doesn't mean I'm not entitled to think they suck."
-Jeff
*** This post was edited by Rider 1/12/2003 1:39:01 PM ***

Mr. Point, it sounds like you're reviving Alan Baldwin's "Queue to Ride Ratio" (QRR), which apparently was first described on rec.roller-coaster in August of 1995:


Q.R.R. = 'queue to ride ratio' = minutes in line divided by minutes on ride 10 minutes queue time for 2 minutes coasting gives a Q.R.R. of 5 which is fine. I've known a lot worse (90) - just tolerable - your opinions welcome.
AlanB@arvism.demon.co.uk
(near home of the Great White Coasters - Blackpool Pleasure Beach England)

So for Millennium Force a 2-hour wait yields a QRR of 120/2 =60. For Dragster, a 2-hour wait yields a QRR of 120/0.5 = 240.

--Dave Althoff, Jr.

I'll sure ride Draggie. But to be serious, I think I'll ride MF more often because of that. And I bet the lines are pretty short next season since it's not the main attraction anymore.

Rider said:
The acceleration on launch is 12.41 m/s/s

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"I can't make a movie or write a song either, but that doesn't mean I'm not entitled to think they suck."
-Jeff
*** This post was edited by Rider 1/12/2003 1:39:01 PM ***


And Xcelerator's is 20% faster. Why did Cedar Fair tone down the launch?!?

So you don't die on the ride!!

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Cedar Point 2003, where no roller coaster rider has gone before

According to Intamin, Xcelerator launches 0-82 MPH in 2 seconds. Do you actully think less than 4 seconds means 4 seconds? Also, they never said you were going to be launched at 120 MPH, only approximately 120 MPH.

The truth is, the actully lanch G force, and top speed will vary. The variation could be up to +/- 5 MPH or +/- .2 G's. There are many variables that can change these factors, but they won't be significant. Some rides can be slightly more forceful than others.Hydraulic fluid temperatures, wheel temps, and total train weight can make for slight speed or lunch G Force variation.

I hope I get a faster than normal, and a rollback ride on this at least once this year. :)

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Remember, "Being fat can even ruin a romantic cruise"

I've never waited more than 1hr and 15 minutes for MF - even during it's opening season. Perhaps eveytime I visit CP rides are "on sale" :)

I also pay an entrance fee at the gate to ride. Assume the full price (I guess there's got to be somebody out there without passes) of $44 dollars and a three hour wait for Dragster (same as your assumption). If I only ride Dragster over and over again on my visit and the park hours are at their longest (10-midnight) then I can get only 5 (maybe 6 if I'm towards the front in the morning) rides in a day.

Best case scenario - I just paid $7.33 per ride.

Compare that to 100 laps on Gemini being just 44 cents a lap. That Gemini 100 group sure were a thrifty bunch.

I'm sure it'll be a long wait, but due to the six trains and the short ride time, the queue will probably have the perception of almost constantly moving. I doubt there will be long long pauses where you just stand in line waiting. That might make the perception of time seem less daunting.
SteelMonsters, the speed will be the same on every launch, but the g-force could change. The reason for this is because the launch sled is set to relase the train at a certian speed. Most of the time on Xcelerator, the sled detaches from the train 3/4 of the way down the launch track, but it could relase earlier or later. As for the cost per ride, well I don't care. I will still ride it as many times as possible, and if the cost is 1 great, if its 500 oh well that lap will just mean more.
Oh god, people are already using "draggie"...what is the world coming to?

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OMG! The Space Spiral is leaning!!" Must be the weight of that new air conditioning system everyone keeps hypothesizing about...

hang on a second...i'm checking for a pulse anywhere in this thread... so you're theory is screwed if you wait 4 hours. or 3 1/2. or 39 minutes. what's the point?

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Got One?? Yeah, it's a metallica thing.
Love ya tiffers, always will.
TMG -- 5.29.82-02.02.02


Rider said:
The acceleration on launch is 12.41 m/s/s


What math are you doing? Try 13.41m/s/s.
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Wood Rules!

Xcelerator's launch is 2.3 seconds in length. As for 82 or 85 MPH, both have been said before. The loading video says "your hotrod with accelerate to 82 MPH.....in about 2 seconds". I really wonder what less than 4 seconds means, and why it was only announced in the media animation thing. If it means 3.95 seconds they should round up. BTW, rollbacks are said to suck. It takes forever to get back into the station (the magnetic brakes are up), and you usually don't get to ride again cause it breaks down forever. xcelerator doesn't short shot much anymore. BTW, when some parents see the ride short shot, they make their kids get out of line. Some are nervous when the loading video says "if the train fails to clear the hill, don't worry, and hold on! Crew members will give further instructions", but meanwhile the video is reverse animation, and shows the train rocketing into the station.
Doesn't it make more sense to type:

m/s^2 or m/s*s rather than m/s/s? I know they're both the same but at least the first ones are a more common notation. BTW, I don't think this wait theory applies if you use Freeway or get ERT with Joe Cool. ;)

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cyberdman
*** This post was edited by cyberdman 1/13/2003 8:49:49 AM ***

They're both accepted. The m/s^2 version looks a l\ittle iffy on the computer. m/s/s is how we learned it, and then we simplified it.
m/s*s in not the same as m/s/s. You would have to write it as m/(s*s). Actually, m/s*s = m*s/s = m.
No kidding... I think you could understand what I meant. I was going to put in the parenthesis, but I didn't want to be too nitpicky - I figured you'd get the idea. Thanks for pointlessly picking apart my post. You must be bored...

I can get technically nitpicky too. m/s/s should really be m/s/s/1. :)
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cyberdman
*** This post was edited by cyberdman 1/13/2003 9:53:22 AM ***

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