I didn't buy the 3d glasses, so that may have made a difference, but I don't think it would have. Are they worth the dollar?
Does anyone know if they even make any effort to keep the themeing up on that ride, or do they just leave it there and let everything inside rot?
What is the ride's storyline supposed to be? I know it is something to do with space.
And... last of all. I personally think the ride is too fast for any type of themeing. The bobsled trough track doesn't help with the viewing of the themeing.
I think CP should tear down the piece of junk and put in a B&M flying coaster...tallest and fastest of its kind of course (CP's gotta break a record with all their rides :P).
You have to admit, CP's themeing is terrible. The skeleton town on the train ride is about as good as it gets: decent. *** Edited 5/23/2004 10:19:50 PM UTC by rathofdoom*** *** Edited 5/23/2004 10:20:39 PM UTC by rathofdoom***
The queue area looks very space-like. I think it would be better if they made all of the themeing ice capped mountains.
Rich G / PTC99
Tank
Magnum: 187.5... Walkdowns: 1...Walkoffs: 1...$9W:0
I'd rather be in my boat with a drink on the rocks,
than in the drink with a boat on the rocks.
That helps with the visualization of how a bobsled coaster works, but basically you had it above. There is no track, just the trough. Thankfully through physics and good engineering, its not necessary as they "predicted" the path the trains would take. The only unfortunate thing is that you can't get good airtime like you can on Magnum with bunny hills. Since there is nothing but gravity and centripetal force holding you to the track, you can't have the sudden drops that allow for great airtime. This problem has been the cause of many bobsled accidents in my parks.
Hopefully that answers your question. (and hopefully I got it right, anyone correct me if I'm wrong)
John
But the 3-4 Glasses weren't that great on the ride, i think it was only good for the queu line.
Life has it's ups and downs, might as well make it on a coaster!
I would have enjoyed my dollar more by tying it to a rock, trowing it into a pond, and watching it sink. -But, I did give the glasses to two young kids who got a big kick out of a stranger giving them something for free. Their reaction was also worth the $1.
Beer and golf Thursday thru Monday, Cedar Point & beer, Tuesday and Wednesday.
Can you see One-Eyed-Willie from the top of Magnum?
I just came up with an Idea that would make the chain lift much better. They should surround the entire tunnel with those ferris wheel lights instead of just the two lines on the side. Then they should get a bunch of foggers. I think the effect with the fog and the lighting would be pretty cool.
I wasn't really focused on the themeing on the ride much. I was too interested in looking at the shape of the track and how it looked.
Hopefully I will return to CP this season and take a better look at the ride.
At the end of the hallway was the main waiting area of the terminal, with airlock gates to the different spacecraft. As fate would have it, the gates were jammed, so travelers on that day were routed through some of the administrative areas including the control room and the maintenance hanger.
The first room was the control room. It featured a master robot in charge of everything. A video displayed the human controllers and the occasional spacecraft pilot. The pilots reported various problems and the semi-inept human controllers bungled things up. The entire plot was unfolded however to the riders waiting. In addition to passengers your rocket would contain a shipment of highly volatile fuel bound for Alaska. Every employee of the company seemed like they were inept, and accidents and lost ships were a common occurrence. The entire video segment was sort of like a TV sitcom.
The next room, which the present queue line goes through, was the maintenance hanger. It featured "Dave", another robot. He moaned about the lack of good help and the lax maintenance. There were actually two real industrial robots working on a Disaster Transport car. The entire maintenance hanger was designed to give riders the impression that they were jeopardizing their lives by trusting the rockets. The name of the transport company was actually "Dispatch Master Transport". A malfunctioning robot had trouble saying that, and after some stuttering it came out as "Welcome to Dis(stutter) Dis(stutter) Dispa(stutter) Disaster Transport!" The slogan of Dispatch Master Transport was "We'll get you there in five minutes, or we won't get you there at all!"
Going up the steps, they had a video of your flight attendants giving you boarding instructions. This was also done in a tongue in check humorous way.
A few of the in ride effects were different. There was an exploding asteroid and some space pirates.
I'd rather be in my boat with a drink on the rocks,
than in the drink with a boat on the rocks.
I assume those rooms are for halloweekends stuff now?
It's a shame they got rid of the stuff. It sounds like it was actually a pretty cool ride.
The last thing about the current state. They would be better off to make the entire queue black-lit. It is annoying in its current state and would be much better as a black-light and leave what little theming is left (the conveyor).
Anyway, its only a matter of time before something happens with this ride, I just hope thats its a return to its former glory (or a move to Michigan Adventure)
John
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