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Enjoy your ride on the Big Bad Bug
rob whittemore said:
This ride will feature coming out of your seat airtime...something that Superman does not give you. That should be plenty terrifying at 400+ ft.If there was a new way...I'd be the first in line.
Yeah, please double check my lapbar before giving the thumbs up!!!
Spell it with me, kids...
H-Y-D-R-A-U-L-I-C
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Jeff
Webmaster/GTTP - Sillynonsense.com
DELETED!
Also, I would think that MF might have over 8 seconds of airtime.
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Launch: Tophat: Twistage: Brakes...
...Denial is an ugly thing.
I believe that "airtime" as defined by coaster enthusiasts relates to the floating feeling that you get when a coaster reaches the crest of a hill and it changes direction (from up to down) and your body wants to still keep moving up. The change in vertical velocity (i.e. the vertical acceleration) that the train is experiencing has to be greater than 1G (9.8m/sec/sec or 32.2 ft/sec/sec) in order for "airtime" to be experienced. The vertical acceleration is determined by a combination of the "forward" velocity of the train and the radius of the tophat.
The pull up and pull out radii will NOT produce "airtime". Also, if the velocity of the train is too slow at the crest of the tophat, there will be no airtime experienced there either (Do you experience "airtime" at the crest of the lift hill on MF or MAGNUM when you are in the front of the train? - NO!!).
I'm pretty sure that this is correct.
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First CP Visit: 1970
Have you ridden Xcelerator? The front seat gets a great pop of air entering the crest of the tophat and continues with a mild floating sensation down the other side. The back seat gets crazy air right about when the seat passes over the apex. The airtime coupled with the lateral in the twist was just awesome in the back. I rode in every seat multiple times as it was a walk-on back in October. Back seat all the way.....
And it looks like the CP version may have a slightly tighter apex....maybe to increase the airtime for everyone?!?
Of course it makes sense that there would be airtime potential on the way down. It even makes sense that there will be airtime in the vertical portion of the pull up. That's what gives S:TE its very long airtime!
FluidCoasters - Apologies to you. I don't know if all of your math is correct but your premise is sound (at least I think so now).
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First CP Visit: 1970
CoasterBob, in this case, if the radius of the tophat was the same throughout, you would actually experience more airtime before you reach the crest because you would have a greater velocity. However, it looks to me like the radius changes to coincidide with the velocity changing and produce roughly the same amount of centripetal force/acceleration throughout.
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L-TH-TW-B... "Meh"
*** This post was edited by Majin Heero 1/3/2003 12:58:54 PM ***
Majin Heero said:
No, I think there are still some flaws in Fluidcoasters' logic. The airtime won't start right when the track goes vertical - rather it would start when the track begins to curve in towards the top with a radius.
It depends what you mean by airtime. When the track is vertical, riders will experience zero Gs, just like on Wicked Twister.
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Florida may have Disneyworld and Key West,
but Ohio has Cedar Point and Put-In-Bay.
It's great to live in Ohio!
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L-TH-TW-B... "Meh"
It's really not that hard to learn how to spell "hydraulics" or "hydraulically". It's just ignorant to continue spelling it the way you do after you are corrected countless times.
CoasterKing said:
I KNOW I CANT SPELL, LEAVE IT ALONE.
It'll be just like Xcelerator... you'll be stapled into your seat, you'll launch up the tower, and get airtime without the "air". Your ass will be in your seat, but your upper body is getting airtime, if you know what I mean. On Xcelerator, you get airtime down the tophat. So, I bet on Dragster, you'll get a very nice airtime sensation while twisting 270 degrees.
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Adam Black | adam@xperiencethextreme.net
xperiencethextreme.net | americacoasters.com
*** This post was edited by xShorty 1/3/2003 9:35:09 PM ***
MiLLeNNiuMRiDeR said:
Got One?? said:yeah it would increase the ride time. and also the wait. think about it... if it launches twice, you can only have one train. sure...no problem with that.
There are the three transfer tracks out there... Not only could it hold multiple trains, but I bet they could be used to shuffle trains around for a multiple launch setup.
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Tommy Penner
Lightswitch Raver!
Variable X - Personal Rants
sure it could hold multiple trains, BUT ONLY ONE WOULD BE ABLE TO BE LAUNCHED.
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Got One?? Yeah, it's a metallica thing.
Love ya tiffers, always will.
TMG -- 5.29.82-02.02.02
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Blue train always wins. . . . .Unless the red train cheats!
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Panic Attack
FIGHT BACK
http://listen.to/panicattack
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