2 Stations

Since the ride will only be L, TH, B. Two stations would probably be need to run two trains. The ride will only be maybe 15 seconds. That's not enough time to load another train. So while one train unloads the other will be loading. Does anybody agree.

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Wicked Twister 4ever

I was thinking about this earlier. Since there was flat track in the parking lot (neither box or triangle, like the brake run)for a turn between or out of a station. Maybe, the brake run will coast into that unload, then immediatly into the load. After the load the train could then make the 180 degree turn in some sort of launch area? I was thinking this would be the only possible way they would be able to run 3 or more trains. I could be totaly wrong though. Anyone who knows more about blocking system's could explain this a lot better.
But remember, you can't put another train into the launching station until the launching train has made it over the hill, because they have to watch for roll-backs. So, three trains probably won't happen due to timing. Two trains will probably be used. At least the shortness of the ride will allow for a faster moving line.

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Launch Coasters Rule!

Multiple stations would explain the need for so many kicker wheels. There aslo seems to be a row of supports next to where the station will probably go. You can see plenty of transfer track up ahead of where the station is so maybe these supports are for a staging area and you'll get kicker wheeled into a launch area.
I'm guessing 3 trains / 2 stations.

one train loading, one train unloading, one train going 120 MPH!!!

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Panic Attack
FIGHT BACK
http://listen.to/panicattack

2 or 3 trains depends on wheather or not the trains have seatbelts along with the lap bars if their are only lap bars ther will be 3 trains if their are seat belts also there is no way that they could to 3 trains. and knowing cp their will be seatbelts.

-Doug-
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I am a Mechanical Engineering major not an english major so pardon my horrible grammer

Why would having seatbelts matter at all? If you think that it's because of the interval, I don't think you have to worry about that.

Many skeptics was doubtful that CP could pull off 1000 pph, or even close to it, on WT, and they were proven wrong.

If there is a loading station, staging area/launch, brake run, and unloading station, there will be 3 trains.

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Launch: Tophat: Twistage: Brakes...

...Denial is an ugly thing.

seat belts on wt are different then the seatbelts on mf and what they would be on the new ride. working on mf I know that it takes a long time to get everyone in and fasten seat belts. and with an approx 15 second ride time it just would not be worth it to run 3 trains.

-Doug-
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I am a Mechanical Engineering major not an english major so pardon my horrible grammer

Yes it would, while one prepares to launch, one is getting loaded, and the other is being unloaded. If there are only two trains, then one is unloading, while the other is unloading. I think there is room for another train.

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Launch: Tophat: Twistage: Brakes...

...Denial is an ugly thing.


On Gemini when we run 3 trains it gave us 24 secs to unload and load. If you hadn't noticed before it is difficult. This is why we would C set all the time (which means that there is a train in the C section of the ride and another train starts to enter C but can't so it stops).

If the new ride is only about 15 sec it would be impossible to load and unload without getting people stuck on the ride.

From the leaving of the station to the top of the tower is section A, from the top down to the bottom of the hill will probably be section B, and the brakes will be section C, keep in mind the station is neutral. If a train is in A another train can be in B and C. But with only 15 sec of total ride time B almost doesnt exist. So you basically have two sections where a train can be, thus leaving it to two trains.
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Gemini Crew 02

Does anyone have an idea how long it will take to Re-set the launch system?? It seems to me, that will determine the time and no of load platforms needed . I do think an unload -load- launch configuration would be the right way.And I think I want a seat belt.:)

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I'm not an old fogey, I'm just an old coaster rider..

Jeff's avatar
"Transfere?" I would've thought "typo" but three times? www.dictionary.com is your friend.

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Jeff
Webmaster/GTTP - Sillynonsense.com
DELETED!

It won't necessarily only be a 15 second long ride...if there is a staging area before the launch where the train is rolled to and engages the launch mechanism, that will add to the ride time. This could further the interval anywhere from a few seconds to 20 seconds.

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Launch: Tophat: Twistage: Brakes...

...Denial is an ugly thing.

i bet it will only be 2 because they have to wait for the hydraulics, or whatever there called, to get ready

at least thats what happens on the hypersonic xlc at PKD

They are two different types of launches. HXLC uses compressed air, and #16 uses hydraulics to pull a sled that the car latches onto. It's similar to MF's lift.
which means that it will take time for the "sled" to come al the way back the launch track to attach to the next car so maybe they can do 3 trains but I am still doubting it.

-Doug-
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I am a Mechanical Engineering major not an english major so pardon my horrible grammer

Jeff's avatar
They could do six trains if they want to... you guys are creating barriers that don't exist. If I had to guess they would do three or four. Two stations, a launch area, circuit and brakes for the blocks.

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Jeff
Webmaster/GTTP - Sillynonsense.com
DELETED!

Well said Jeff...

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June 11th, 2001 - Gemini 100
VertiGo Rides - 82
Technical Services 2002
Fright Zone Screamster 2002

I think that the trains will consist of a few short trains in order to hit interval easier. This will also put relatively less stress on the launch system because it will be moving less weight than Xcelerator does.

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Launch: Tophat: Twistage: Brakes...

...Denial is an ugly thing.

Here's something to chew on (though I haven't seen a good picture of the lineup of the footers on the launch side lately, so this might not even a possibility):

How would dual loading stations affect capacity? How about dual load/unload stations? (That is two loads and two unloads) Staffing issues aside, do you think it would be benificial?

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- John
You should play guitar!
The world's only known amateur Wicked Twister POV -Shot by me, edited by KicksTheSky

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