Why on B & M's inverteds and floorless do you have a small declined turn, then a steep drop. Also, why on ALL stand-ups is there a small decline, a turn, then a drop?
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Well, Georgia Scorcher just has a straight drop, no turn...
I would just guess that nobody wants an out-and-back inverted or floorless. They want B&M to do what they do best-design a great coaster in a small area. (Look at Raptor and Mantis) I would just think that those coaster designs aren't important to make into an out-and-back ride. Think about it, a lift and a straight first drop take up a lot of space. (Magnum and MF)
It's all a space issue. If a park had enough space, they might go straight down, but it probably also has to do with the layout and design. B&M's can fit into very tight spaces, and that's what they often do.
And they also perfect the small footprint better than any other coaster manufacturer.
I think what ddog might be talking about is the fact that no B&M just drops you from the highest point. There's always some room to disengage the train from the chain before going full force down the first drop. That's even true for the hypers, with that little section of level track after the peak and before the drop.
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Jeff
Webmaster/Guide to The Point
Millennium Force laps: 35
Jeff, are you trying to say B&M doesn't like the dogchain on their coasters to QUICKLY pass over the stair-like portion on the lift like Magnum? (anti-rollbacks disengage quickly)
B&M's also don't have that "hanging" effect at the front of the train like the Magnum or Corkscrew
I like Mantis' turn around before the drop. It feels like you have a lot of power before the drop. If you are in back, you are thrown over the top of the lift and thrown into the drop. Raptor's too
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Millennium Force Rides:2
Magnum XL-200 Drop:3