Wait till you see how much the entire structure
moves when your up close. The entire first drop dips inward toward the lift hill as the train drops. The turnaround between the first 2 inversions under the lift hill moves what seems like a country mile and I’m sure it would move even more if not for the cable tethers. It’s all designed to give in order to take the forces presented.
ROUNDABOUND.
It uses boards much larger than 4x4 to support compression loads. Plus the general truss structure of a wooden coaster spreads forces out over an area instead of down individual columns.
If you think the structure flexing looks dangerous, you should watch a video of an airliner "flapping" it's wings in turbulence. ;)
Maverick since '99
I think it would be interesting if some engineering aficianado or someone with video skills would be able to measure the distance of the sway. Perhaps with one of those engineering scope thingamajigs. Or just with some good slo-mo video. I've always noticed the "give" even when it was Mean Streak. Ever notice the water rippling when Rougaroo does some of its' maneuvers?
You think “The Steel Vengeance coaster” sways a lot?
Check this out
Maybe they could measure swaying with tracking and motion capture?
As for the swaying bit, if coasters didn't sway the tracks would break under the stress of the passing train.
https://coaster101.com/2014/05/28/coasters-101-roller-coasters-sway/
Steel Vengeance rides: 224
I'd rather be sailing
Marina operations attendant 2021-2024
Work harder, seagulls! You need to push Cedar Point into the sun!
I don't know if this is common, but the Fox Theatre in Detroit has a ruler mounted to the mezzanine so they can monitor flexing.

Zoomed in on the center section of the mezzanine it's a little more obvious.

It would be pretty cool if a park would set up something like that, even if it was just for a day for science purposes. I would totally write it down or something.

Maybe I'll draw up a free body diagram and throw together some hypothetical numbers for static loading showing distribution of forces over a few members versus many members. Forces get distributed well with multi members, and I'd be willing to be a lot of the members on a wooden coaster are in fact zero force members.
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