Found this video, thought it was weird how the sound effects for the 2nd train were all messed up with the timing.
Figured I'd share.
When I was there on Tuesday, it kept saying "arms down" for about 3 times. I think it glitches sometimes.
My son claims that they hit the "arms down" multiple times if someone keeps putting their arms up before it launches.
Upside-down Fun House
Kris
3snoH un=l said:
My son claims that they hit the "arms down" multiple times if someone keeps putting their arms up before it launches.
You're correct. They have a button for the arms down announcement. They will keep pressing it until all arms are down/a person isn't cooperating and they come out and talk to them (some idiot did this before).
Really, all you have to do is wait for the train enter launch mode (backing up a bit) to put your arms up. There, it's emergency stop or being launched only, and they will not press the E stop for that.
Yeah, one time I was on it they pushed the button like 20 times before the guys arms went down. It is always entertaining to see how long it takes.
For the people that don't see the error,
It's 24 seconds into the video, notice the keep arms down, head back, and hold on speech is said and the drag racing sound begins even before the 2nd train begins to move forward into the launch position.
I don't understand the obsession with putting your arms up for everything. I've had complete strangers try to peer pressure me into putting my arms up.
Again, I fail to see how that is an "error". So, the timing is a bit off, who cares? It's not like the timing of the launch sled was off from the car, and it took off on its own or something.
There is a button that starts the "Keep Arms Down, Head Back and Hold On!" spiel followed by the engine effects manually just as there is an "Arms Down" button. The crew member probably just decided to press the button before it automatically started on its own.
I've noticed too, just for fun when there. They would launch the train and like halfway into launch hit arms down..
And they can stop, and they have stopped once launch has been enabled by OP2..They can ride stop without e-stopping the ride, then go out and explain the problem (like one lady kept sticking up both fingers on one launch), or move the trains manual, and then bring them back in the station. Rare but does happen
Corkscrew, Power Tower, Magnum, & Monster/ Witches Wheel Crew 2011
Running Dragster in manual is so time consuming haha. All 5 trains need to move back a block. So annoying
Yup...Makes it even worse when it's the second train to launch moving from transfer to launch...gatta move trains forward end empty, then move manual back..
I don't miss working intamins haha, I'll stick to Arrows if I ever went back to ops
Corkscrew, Power Tower, Magnum, & Monster/ Witches Wheel Crew 2011
Might be a different story entirely if 6 train operations had worked like they were supposed to...
-- Chuck Wagon --
aka Pagoda Gift Shop
I gotta admit, I love the sound effects and consider it a big part of the pre-launch experience. If the sounds are not synced, loud and exciting, I feel cheated.
thedevariouseffect said:
Yup...Makes it even worse when it's the second train to launch moving from transfer to launch...gatta move trains forward end empty, then move manual back..I don't miss working intamins haha, I'll stick to Arrows if I ever went back to ops
Wicked Twister was by far the best Intamin to work. I loved moving the train in manual every time control power is shut off in order for the train and computer to locate where Home Position is, while guests think it's a "failed launch".
For example: http://www.youtube.com/watch?v=NmTgqZDYfgs
Scottyf said:
I gotta admit, I love the sound effects and consider it a big part of the pre-launch experience. If the sounds are not synced, loud and exciting, I feel cheated.
Yea I love the sound effects too.
Sometimes I wish they were louder.
But at some point I want to ride with no sound effects at all, just to see how different it would be with and without sound effects.
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