Does anyone know for sure if the yellow train will or will not be running tomorrow?
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"the Force of the new Millennium will be felt by those who choose to seek it."
IN media day footage, I saw the yellow train running with people in it, so I don't know..
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Brian Z.
Hometown parks: Kennywood, Cedar Point!
Feel the Force NOW!!
No, you didn't see yellow running with people in it. Didn't happen.
Provided the anti-rollbacks disengage properly and they can get the dispatching right, yellow will run this weekend. If not, well, it won't.
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Jeff
Webmaster/Guide to The Point
Millennium Force laps: 22
I don't get it. I can understand them not running it because of the anti-rollbacks, but dispatching times? What does that mean? Say they didn't have it right, what's the worse that could happen? The last train would get caught on the safety brake everytime. No problem there right? Perhaps someone can clear that up for me.
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aIrtIme'S oVeRrAtEd...
I know, that's been confusing me too.
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"the Force of the new Millennium will be felt by those who choose to seek it."
yeah me 3.. doesn't magnum's cars ussually back up too? if not i think raptor's do at least.. i know at least one other roller coaster does. heheh...
-er
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`~*Millenium Force is one BADD MAMMA JAMMA!*~'
MF Count:
Let's just say we don't want another Mantis situation.
If the trains stack on MF, it will "setup" the ride. When the computer sees all three trains right next to each other, it thinks something is wrong and freezes the ride. They then have to reset the ride.
Think Magnum. If the train in the station is slow loading, the train on the transfer can't move forward. If that train can't move, the third train on the course can't pass the brake run outside of the last tunnel, so it comes to a screeching halt. Someone has to then physically go over to that brake run to release the train.
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Jeff
Webmaster/Guide to The Point
Millennium Force laps: 22
I've been stopped on that brake run by the last tunnel before, and nobody had to come out and manually release it, it released automatically.
Magnum used to set up like that (essentially they had a full-stack trip an E-stop) but a couple of years ago they changed the controls around a bit so that the ride could recover without requiring people with keys to go out and restart all the blocking points.
--Dave Althoff, Jr.
Does anyone think they'll upadate the computer software?
Also, look at Mantis and Raptor, they have pile ups on the cars and nothing happens. Is MF all that much different?
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"the Force of the new Millennium is being felt by those who choose to seek it."
*** This post was edited by JT Coaster on 5/14/2000. ***
I think what it really comes down to is that there is no need for a third train if it is going to stack every single time. As long as there is a train waiting to be loaded or unloaded, as there was yesterday and on AAA day, the capacity will only increase by faster ride ops and not by adding a third train. Adding that third train will just mean that you wait longer to unload after the ride is over.
I did notice that the crew has improved quite a bit since AAA day. Before there would be an empty train in the unload station as the ride ops tried to load riders in the other station. Yesterday, though, the load station sat empty waiting for riders to exit the train in the unload station. Having that third train yesterday would allow for one being loaded while the next was unloading. This rather than on AAA where that second one would have sat outside the unload station as it waited for riders to get off and the load station sit empty.
And as much as Mantis stacks, for a good portion of the time I was in line for it yesterday the train on the transfer brakes was able to make it into the station before the third train reached the service block before the turn. Although that doesn't explain why the train was rolling through that block but getting a violent stop as it hit the service block :o/