Multiple Trains, Multiple Launches ????

Look closely at the 1st web cam. Doesn't there seem to be 2 transfer tracks in the middle of the oval? Why 2? Don't all the coasters have 1?

I started thinking, maybe 2 or more cars are going to load up at the same time. Then the cars are going to be released from loading station to the blast track. Car #1 is in position and gets blasted towards the tower, at the same time Car #2 moves into the blast position. Car #1 reaches the top of the tophat and trips a saftey switch allowing Car #2 to blast up and so on......

I feel this might increase the # riders per hour. Also what do you feel the rider capacity per hour will be? Remember MXL200 handles 2000, MF 1600 and WT just 1000.

Any thoughts?

Maybe
But how would 2 trains fit on the brake run? I know the brake run is very long but I doubt they will have 2 trains on the brakes at the same time. How could they unload that fast anyway?

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I wonder when they will put 2 trains on the Boomerang...
-Andy

The problem with that is a block braking system. If train #1 gets stuck in the retractable brakes right after the long brake run, and train #2 launched just after train #1 cleared the top hat, there would be nothing to stop train #2 from hitting train #1 from behind.

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L-TH-TW-B... "Meh"
Wicked twists: 11

Why not 2 trains? If the brake run is that long, by the time the second car has reached it, the 1st car could be back at the station, remember that's alot (800 + feet) of tower track to cover.
I was thinking about PPH and came up with the following numbers. If the trains are 5 cars, then 20 per launch and 1 launch per minute would give us 1200 PPH. If the interval goes down to 45 secs then we get 1600 PPH. I don't think we will have more then 5 cars, but 6 might be the sweet spot for capacity. Thats 24 per train at 1 min launch intervals gives, 1440 PPH or at 45 secs, 1920 PPH. Just thinking about lines.
Oh I'm sure that there will be at least two trains, I'm just saying that the second train won't be able to launch until the first train has cleared the retractable brakes at the end of the brake run.

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L-TH-TW-B... "Meh"
Wicked twists: 11

OK, then let's try to calculate the # of riders/hour.

1 train capacity = 36 riders, could be less though.

Time to load = 1 min, could be more for saftey.

Ride Time = 1 min, including release, launch and brake

Unload = 10 sec.

Total time for 36 riders (capacity) = 2 min 10 sec.

Total rides per hour = 27.69231 (3600sec/130sec)

Capacity = 996/ hour ( 27.69 X 36)

What does anyone else feel? This makes a 90 minute MF line a 2 hour 25 min for #16.
*** This post was edited by MF #1 12/18/2002 10:15:44 PM ***

The trains will have four cars with a total seating capacity of 16.
I have thought that they would do something like this for a while now. Of course they would have to wait for one train to get past the first block before they launched a second, but even still the capacity would be through the roof. CP sometimes "over-estimates" the ride capacity. MF is not 1600. At best, they send a train out every 1:45 (time the POV video from station to break) which would = 1,234 per hour. If they could launch a 20 seater every 30 seconds on #16, that would be 2,400 per hour. I doubt that it would actually be that high, but if there is any simultaneous loading, they can really leverage the short ride time to make the line move fast.
Photonix, you got to change passengers, check all safety measures, stick your thumb in the air, ride, then unload.

45 seconds is NO WAY possible.

I though a minute was pushing it but I just wanted to throw out the 45 sec numbers. If the coaster is only 4 cars long and has two stations then a minute might be possible. I don't remember how long it took to load on MF, but I usually got it done it about 15 secs.
I agree, I'm usually done in that time too. I found that most of the time you wait for safety check and invariably there's some passenger that slows up the process.
i don't know...somethign called "safety" might not let 2 trains be on the brakes at the same time. just a hunch.

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Got One?? Yeah, it's a metallica thing.
Love ya tiffers, always will.
TMG -- 5.29.82-02.02.02

Could it be possible that instead of having a train with multiple cars, it could be just one car with like 16 people in it...4 accross and 4 rows? that would change the PPH greatly, unless they had like 6 cars.....

Just a thought

Not bad, SE at SFMM has that, but I read in another post that someone felt the ride will be 30 sec from release to brake run. What about the time to get off the brake run and arrive at the station, then unload, then load and finally launch and repeat the process. Keep in mind SE has 2 cars and 2 tracks. When I went on it in 1998 it was a slow day at the park and it still had the longest wait time.
True. But what if the cars line up on the turn around instead of the break run or launch area? That would give them more cars to "play with" so to speak....

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**Gurgle Gurgle...there goes lunch**


MF #1 said:
Photonix, you got to change passengers, check all safety measures, stick your thumb in the air, ride, then unload.

45 seconds is NO WAY possible.


A 45 second interval is possible. I think what you are thinking of is the time it takes one train to make a complete circuit including load and unload times. This thing will run at least 2 trains, maybe even 3 depending on whether or not this thing has an unload station.------------------
Justin
Corkscrew Crew 2002
http://www.msu.edu/~kemppai8/ --- My stupid website
Magnum's "stopped in the station" time is in the neighborhood of 50 seconds (1:15 dispatch interval minus the time it takes for the train to come around and park) so 45 seconds isn't all that far off - especially considering these will almost certainly be shorter trains meaning less bars to check, etc.

Considering the extremely short ride time and probably short trains, I'd envision a train launching at least every minute. So assuming 16 passengers per train and 60 launches per hour, that gives you 960pph. A 45 second interval would yield 1280pph. If you toss a 5th car onto the train, that gives you 1200 and 1600 for those intervals.

-Matt
2001 Magnum Crew
*** This post was edited by MDOmnis 12/19/2002 1:59:52 AM ***

There will be three trains. Xcelerator has one transfer trackm, and two trains. This has 2 transfer tracks and will have 3 trains. This, among other things proves this.

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Launch: Tophat: Twistage: Brakes...

...Denial is an ugly thing.

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