#16 will travel at 100+ Mph, so i guess there will be more G's on #16. Although the pullout is huge.
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- Dennis
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Great Ohio Coaster Club member #335
Photonix, hit Wicked Twister first. I'm sure it'll work well as a 'prep' for #16, just like Demon Drop is a good 'prep' for those unsure about Power Tower.
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gravity: down to earth, without the sugar coating.
www.geocities.com/gravityjmb
*** This post was edited by Gravity 12/2/2002 11:46:05 PM ***
I've been on plenty of launch rides, and even though a launch is a launch, an inverted launch is unique. Compare Volcano to Flight of Fear at PKI. Both are launches, but you have to admit that they're a tad bit different.
On inverted, you can feel your legs get pushed back, and on classic, you can feel your arms get thrown back.
Sure, these things have nothing to do with g's, but they are different and some may consider an inverted launch more intense or vice versa just because of that one tiny difference.
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FIGHT BACK
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Love,
The Mole
Any time an object changes speed or direction (or both), it is being acted on by a force (or more precisely unequal forces). These forces can be generated by any number of things, but are often quantified by comparing them to the most constant force that we are familiar with, gravity. Here on the surface of Earth, the force of gravity pulls every object toward the center of the planet with a force of 9.8 Newtons (this force accelerates falling objects at roughly 32 feet per second every second that it falls or 32 ft/s^2).
So when you talk about "pulling g's", and you want to do it correctly, any time a coaster speeds up or slows down or changes directions, you are experiencing zero g's when you are sitting still or traveling at a constant speed in a straight line. In freefall, you are experiencing 1 g straight down. Anytime you move through a turn or accelerate/decelerate, then you can quantify the amount of force by comparing it to the amount of force that the ground pushes up on your feet when you are standing still (as it opposes the pull of the earth's gravity).
However, coaster people often refer to g-forces as the forces you feel that the train exerts on your body. In this case, you would feel "zero g's" when you just kind-of float in your seat as you fall over a hill at the same rate as the train. This happens on a vertical fall like Demon Drop or a properly executed bunny-hop or (hopefully) a 400'+ tophat. Using this terminology, positive g's would be those forces like a pull-up that force you down into your seat, negative g's would throw you up against the lap bar or shoulder restraint, and lateral g's would push you against the side of the train or your friend beside you.
I hope this helps clarify the subject a bit.
As far as which ride will be more intense, force-wise, we'll have to wait at least for an announcement, or maybe even until we ride it!
.Jeff said:
Your beans are all going to spill at 424ft in the air... 0-122mph in 2.5sec.. dont tell the point I said this stuff - I'll be removing this post in 5 min.------------------
Jeff
Webmaster/GTTP - Sillynonsense.com
"Climbing as we fall, we dare to hold on to our fate, and steal away our destiny to catch ourselves with quiet grace" - The Stairs, INXS
I removed it for you. You do realize that your IP address is recorded when you post here, right?
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Virtual Midway
http://www.virtualmidway.com
also you stated that you experience "zero Gs" when standing still, traveling a constant speed in a straight line. Try 1 G! im sitting down typing right now and i can assure i am by no means experiencing airtime. also when in free fall you dont experience 1 G. THATs where you experience zero gs.
Use your corrections wisely and make sure you know what you are saying. Because anytime you try to BS it destroys your credibility.
*** This post was edited by Fluidcoasters 12/3/2002 1:24:27 PM ***
In response to the posts Gs are involved heavily in launches. Acceleration=Velocity/Time or Acceleration=Distance/Time(squared). so if you dont know the distance of the lauch or the time difference seeing as how it isnt running, then none of you or even me can say what the acceleration or Linear Gs will be or whether wicked twister or 16 will have a greater boost.
I don't know how much force WT pulls in it's launch; however Intamin's hydrualic launch is capable of up to 2 Gs. This isn't vary much force, but it's the most sustained lanuch.
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House of Tomorrow: Only technology makes live worth living
Mr. Halo said:
No offense, Gravity, but with a name like yours, one would expect you would know what g's are. ;)
I live for irony. ;)
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gravity: down to earth, without the sugar coating.
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Launch: Tophat: Twistage: Brakes...
...Denial is an ugly thing.
It may not sound like much force but it is a ton of force.
A ride that shoots from 0 to 80 in 2 seconds is pulling 1.8 linear Gs. Thats a HEFTY lauch to me how bout you guys?
Assumuming that this ride is over 400 feet tall requiring 122 mph and launching at 2 Gs exactly, it would go from 0 to 122 mph in 2.8 seconds. If this is true i am so there!
*** This post was edited by Fluidcoasters 12/3/2002 3:46:49 PM ***
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