Guide to The Point layout sketch circa 2002

Jeff's avatar

I recently moved my office from one room to another, and in doing so found an old sketch from 2002 of the former GTTP. Funny how I used to sketch stuff like this out and, poof!, have a Web site. Things were so simple then. I used to think in terms of design and content back then, now I seem too focused on code.


Jeff - Advocate of Great Great Tunnels™ - Co-Publisher - PointBuzz - CoasterBuzz - Blog - Music

Your mom is to fat to ride TTD.'s avatar

Thats funny.


Let's Get Weird.

nice :)


1:MF 2:TTD 3:Raptor 4:WT 5:Mantis

bholcomb's avatar

Good to see I wasn't the only one who used to sketch sites. I haven't done it in awhile though.

Bread Crumb section?


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Jeff's avatar

It's navigation, as you see here at the top and bottom of the thread.


Jeff - Advocate of Great Great Tunnels™ - Co-Publisher - PointBuzz - CoasterBuzz - Blog - Music

I remember when i first started coming to this site is was still guide to the point back in 2003 and virtual midway was seperate to. It took me a long time to finally decide to get a account on this site.

I do the same thing.

Much faster than making a large photoshopped image.


Jeff's avatar

I've never understood designers that do that first. What a waste of time. Sketch something out, because, if it sucks, you can throw it away and you didn't invest that much time into it.


Jeff - Advocate of Great Great Tunnels™ - Co-Publisher - PointBuzz - CoasterBuzz - Blog - Music

MrInkspot@aol.com's avatar

I think I've sketched a design once, maybe twice.

I agree that photoshopping would take a long time, but thats where the beauty of Adobe Fireworks comes in. Nothing I've seen (even a skilled hand) can give as high-quality a prototype in as little time as Fireworks. Best of all, when you decide to move forward with the design, all the components are already digital.


Mark

Jeff's avatar

But we're not talking about prototypes. Prototypes are harder to change, and by definition, are meant to be thrown away. You can bang out something basic on paper or a white board that conveys the idea enough to reach some agreement on it. If it sucks, you can throw it away, or scribble over it.

Not only that, but even the better tools, Fireworks included, create too much markup and/or CSS, which is harder to maintain.


Jeff - Advocate of Great Great Tunnels™ - Co-Publisher - PointBuzz - CoasterBuzz - Blog - Music

MrInkspot@aol.com's avatar

^ I wouldn't let FW or PS generate markup or CSS for a site to save my life! :) I do all my html/css "by hand".

I see where you're coming from now. You're talking about sketching just the initial concepts in very little detail whereas I was speaking of design concepts that are made further down the line once a vague idea of what layout the site should have has been established.

BTW, anyone else upgraded to CS3 products yet?


Mark

Jeff's avatar

Not until After Effects and the production bundle comes out.


Jeff - Advocate of Great Great Tunnels™ - Co-Publisher - PointBuzz - CoasterBuzz - Blog - Music

Walt's avatar

I have the CS3 Web bundle. Fantastic stuff.


Walt Schmidt - Co-Publisher, PointBuzz
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