Corkscrew in No Limits

Is it appropriate to let people know that I have posted a re-creation of CP's Corkscrew built in No Limits? (Considering that it is a CP coaster) Curious as to what other real CPers would think of it. If so, then I have it posted on coastersims.com (my name there is schullie). If not, then sorry for having posted it here. Some other people have very nice re-creations of Magnum and MF there as well.
Jeff's avatar
I did Corkscrew as well. Didn't post it anywhere. I wanted to do Magnum but I can't stand the idea of using looper trains. It just ain't right.

I did do Raptor... it was my first try at doing anything in the game. Get it here.

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Jeff
Webmaster/GTTP, Sillynonsense.com
"As far as I can tell it doesn't matter who you are. If you can believe, there's something worth fighting for..." - Garbage, "Parade"

Your Raptor is quite nice.  The standart looping style doesn't have OTS restraints.  That's what I used when I tried Magnum, although the track layout didn't turn out too good
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I love fall...
The cool, brisk air...
The brightly colored leaves...
The amusement park announcements...

*** This post was edited by JT Coaster on 1/23/2002. ***

I agree Jeff.  I can't stand the OTSRs on my Magnum recreation.  It'd be nice if Ole could make track and train styles independent of each other.  I know it'd never work in real life, but for the sake of the game. 

Here's my Magnum recreation.  It is a little fast.  It doesn't bleed off quite enough speed at the top of the second hill and thus the rest of the ride is a bit fast coming in at about 54 seconds (should be closer to 60).  But if Magnum Dan says its cool, that's good enough for me! ;)

http://www.rit.edu/~mdd2583/NoLimits/Magnum%20XL-200.nltrack

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-Matt
2001 Magnum Crew

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