Confused about Impulse

It's almost certain that for '02 we will be seeing a Intamin Impulse. Although I think an Impulse is a good ride, is it a good idea?

If I remember correctly Cedar Point is almost always named "Capacity King." Why would Cedar Point put in a ride that has very bad capacity? Also, Cedar Point has always spoke out against shuttle (coasters, depends on how you feel) rides. Will Cedar Point consider this to be #15 on the coaster list or put it in the same category as Power Tower?

If it turns out that an Impulse is indeed going in, I will be very surprised. What does everyone else think?

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MF Laps: 2
Raptor Laps: 3
Magnum Laps: 2
Power Tower Launches: 1
Power Tower Drops: 1

CP will address capacity issue's. A standard impulse and a Well trained, well staffed crew actually has a decent capacity. Two impulses will have an enormous capacity.
 
I think they will count whatever it is a  coaster. They will say sometihng like S:TE has an inabilty to take turn's therefore its not a coaster or admit S:TE is a coaster.
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2001 Force-333   Magnum-510
Watch out, the Space Pirates pinch.

*** This post was edited by Joe E. on 10/31/2001. ***

This just rounds out CP's coasters even more.  All we can hope for next is some more wood... but hey I'll wait!!

Capacity isn't a problem at CP. Its all in your staff.  You can't compare CP's to any SF park.  That is the biggest thing w/ capacity... people who know how to work their ride!

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"Your obssesed w/ that place aren't you?"

Jeff's avatar
First of all, look at capacity from a holistic perspective. The park as a whole has people more spread out than ever. Lines for Magnum are shorter than they ever were, and even Raptor is rare to go over an hour.

Also consider that an Impulse might have better capacity with a longer train, more ride ops, and a crew that actually knows what the hell is going on (coughSUEcough). You won't see them napping between dispatches or taking their time to get everyone checked and strapped in.

I'm going to shoot for a theoretical capacity of 600 pph.

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Jeff
Webmaster/GTTP
"As far as I can tell it doesn't matter who you are. If you can believe, there's something worth fighting for..." - Garbage, "Parade"

*** This post was edited by Jeff on 10/31/2001. ***

Still, the line is going to be a lot longer than SUE ever could possibly be (since attendance at CP is at least doubled over SFWOA). So I would expect very long lines. I wish it would be a dual track, but Jeff seems to be hinting that it is not. The question is, if this turns out to be a clone of SUE, will you wait longer than hour for CP's version???

*** This post was edited by net on 11/1/2001. ***

If it were a CLONE, I'm not sure.  I love the ride, but Cedar Point has so many attractions, I tend to not want to wait in long lines for ANY ride there if I can avoid it.  (Sometimes that's a big if, but as Jeff said, the crowds are disbursed through the park more and more as rides get added.)

 

However, it won't just be a SUE clone anyway ;)

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--Greg
My Home
MF count: 52

What do you mean that Cedar Point has always spoken out against shuttle coasters?  The only shuttle coaster that I know of that they have questioned is Superman the Escape in California.  Many people question whether or not that ride should be called a coaster.  I've never heard Cedar Point say that SFWOA's Super Ultimate Escape isn't a coaster.
Also, do you think that CP will include this new ride in it's MM days?? HOPEFULLY, they are keeping MM.

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I'd rather die living than live like I'm dead

If S:TE isn't a coaster, then neither is S:UE, it's that simple.  They're both Intamin shuttles. 

I've held all along that shuttles are coasters.  A distinction just needs to be made between full-circuit and shuttle.  For example, I think the tallest full-circuit coaster is a more prestigious acquisition than the tallest shuttle.

Hello everyone!  Being hanging around the site for awhile and had something to contribute.

Last year and this year, we visited SFWoA.  Our wait time for SUE was about 30 min.  The line started inside the station.

Six Flags Great America is my home park and Vertical Velocity's lines have improved greatly over the season once most of the bugs were worked out.

In Sept., we visited SFGam and walked by V2. The queue line was full and wrapped around the resturant next door. 
We figured 1 1/2 hour wait.  We were on and off the ride in 45 min. with FastLane being used by other people from time to time!  Average dispatch times were about 2 min.
Like everyone has been saying, a great crew is the most important thing for capacity.  SFGAm showed this in its operation of V2.  It also helped the the ride was behaving that day!/P

*** This post was edited by Snake Oil Elxir on 11/1/2001. ***

*** This post was edited by Snake Oil Elxir on 11/1/2001. ***

I think it will be 2 tracks...after all it's a "taller and faster" version of a ride already at the Point,right? :) Gemini looks like the logical basis, or does it?

Jeff said:
I'm going to shoot for a theoretical capacity of 600 pph.


Huh?  The CP version?  600 pph will not cut it for a brand new CP attraction.  Aren't the Magnum, MF, and Raptor all over 1000 pph?  I certainly hope the new ride has a bigger capacity than 600 pph.  Now if there is two towers............

(I like Garbage, too!)


*** This post was edited by Craig the Coaster Freak on 11/1/2001. ***

Well, if it's 600pph this could be good... Why?  Well, that means that if it has longer trains and still has a lower capacity than SUE than it's much longer. Also, maybe that is low becuase figuiring that there is one then it would be 600pph, but dueling make that 1200pph... ;)
This is really ridiculous.  Superman:TE only goes up 330 some feet of the entire tower.   The thing only stands 400 feet so they can boast about it being tall , not that it really goes that high.   If the ride can do some sort of turn or inversion than its a coaster , otherwise....its a demon drop.
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Amen!

Thank you MForceXtreme, that was the point that I was trying to make.  Superman Ultimate Escape is not the same as Superman the Escape.  They might be similar rides, but they are not exactly the same and Superman Ultimate Escape has a twist to make it different from a regular freefall.

For what it's worth, I consider both rides to be rollercoasters, but that is beside the point.  Somebody could easily justify calling one a coaster without calling the other one a coaster.

Jeff's avatar
I just don't understand why he's so super if he still can't escape already! ;)

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Jeff
Webmaster/GTTP
"As far as I can tell it doesn't matter who you are. If you can believe, there's something worth fighting for..." - Garbage, "Parade"

ha
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Laugh ye not too hard at my piddly stats.
MF: 3
Magnum: 5
Raptor: 2
I'm working on it, Jeeze!!
Because the Villain is preventing his escape. The Villain also prevents my escape. :)


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2001 Force-333   Magnum-510

Stat of the moment;Villain -39 w/13 rerides
Watch out, the Space Pirates pinch.

*** This post was edited by Joe E. on 11/2/2001. ***

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