Big change on Disaster Transport...?!

Does anybody know about this...

I don't know if I should run to Park Ops praising them for a major ride improvement, or if I should run to Park Ops screaming at them to send a maintenance man to Disaster Transport on the double. In fact I did neither.

As I was riding Disaster Transport today, I noticed that there was no "clicky-clicky" noise on the lift. The noisiest lift in the park is not the noisiest anymore. I just wish I knew whether that's because they changed the anti-rollback design, or if it's because the pawl was stuck. :)

--Dave Althoff, Jr.

I'd definately mention it to a ride op, I'm sure they will know. I wokred DT a little over a month in 2001. Like every ride they test ride in the morning, so if it is a malfunction in the anti-rollback device, then I'm sure they'll notice in the morning. Just hope everything is ok till then.

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ONE freeway stamp a day... ONE

Pete's avatar
Interesting. I was on DT on Sun and noticed the silence on the way up. The clanking of the anti-rollback started at the very top of the lift. If a pawl was stuck, Dave and I must have had the same car. Or, they did make an improvement to the lift.

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I'd rather be in my boat with a drink on the rocks,
than in the drink with a boat on the rocks.

TekGuy's avatar
Eric and I had the same experience yesterday... no clanking until the very top.

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18 straight years of real thrills and counting...

Of course, what I forgot to mention is that it is now possible to hear some sound effects and music on the lift.

I did mention it to a ride op at the ride exit, but I didn't hang around to see if she cared. :)

--Dave Althoff, Jr.


I don't think she cared. ;)
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Everything that has a beginning, has an end. 11.05

lol

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Cedar Point, The Roller Coast!!

You actually replied to a thread just to say "lol," lpth5? Bandwidth whore...

How exactly would one accomplish taking the clank out of your standard anti-rollback device? Perhaps the ratchet strip on the track, or on the anti-rollback dog, were covered in rubber?

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- John
I Snap Flyers

Well, Intamin does it on S:ROS by putting a magnet on the anti-rollback pawl and using a metal plate alongside the pawl such that when the train moves forward, the pawl is drawn upward. When the train moves backward, the pawl is forced downward. When the train isn't moving, the pawl falls down.

Mack has a patent that involves a small wheel that rides alongside the sawtooth and by means of a friction clutch pulls the pawl upward. Arrow retrofitted something similar to this onto Drachen Fire, and uses such a system on their Mad Mice.

Vekoma did something complicated involving a wheel driving a small generator which pulls in a solenoid to lift the pawl.

So there are a few ways of doing it...

--Dave Althoff, Jr.


And on Millennium Force, aren't the anti-rollbacks only engaged when the computer has to stop the train on the lift?
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Everything that has a beginning, has an end. 11.05

You haven't heard the red train go over the top, have you, neo... :)

On Millennium Force it's something similar to either the Intamin Superman or the Mack/Arrow method, I am not sure which. But the anti-rollback dogs engage when the train is moving slower than some particular speed. It's purely mechanical (or possibly electro-mechanical) and based only on train speed; it has nothing to do with the ride controls. Which is a Good Thing™ because that way the anti-rollback safety device will function even if the controls go into a gigantic cluster-****.

You can hear the Millennium Force anti-rollbacks if the train stops on the lift...they're nice and loud as the train restarts. Or occasionally, you'll hear them as the red train goes over the top. :)

--Dave Althoff, Jr.

Pete's avatar

RideMan said:


Vekoma did something complicated involving a wheel driving a small generator which pulls in a solenoid to lift the pawl.


Doesn't it seem like Vekoma always does things in the most complicated way?

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I'd rather be in my boat with a drink on the rocks,
than in the drink with a boat on the rocks.

Jeff's avatar
Yeah, like put PLC's on every damn car of a flying train. Note the B&M version (which by most accounts is better), has no computers on the train. Duh.

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Jeff - Webmaster - GTTP - Sillynonsense.com
DELETED! What time does the water show start?

I stand corrected, RideMan..

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Everything that has a beginning, has an end. 11.05


But the anti-rollback dogs engage when the train is moving slower than some particular speed.

When the train goes slower than 9 MPH, the anti-rollbacks kick in.

It's true about the red train. Man, that thing is loud! I've seen MF stop on the lift plenty of times and you can tell when it stops. And from the other side of FrontierTrail, you can hear it when it starts up again. Those are incredibly loud anti-rollbacks, and I'm glad Intamin designed them not to clack.

Of all the times I've ridden MF, I have never once been on a train when the anti-rollbacks have engaged. :(

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2003 Raptor ride count: 246
Raptor Rules the Sky.
Environmental Services knows who I am!

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