S2Kster, I think they were just testing 6 train operation this morning. They have not put the 6th train normal operation yet. *** Edited 7/27/2004 4:35:11 PM UTC by Big D***
- Dennis
http://xtremecoasters.com/
2005 - Dragster Photo
2002-2007 - Season Pass
-Craig-
2008:Magnum XL-200 | Top Thrill Dragster
2007:Corkscrew | Magnum XL-200 | Maverick
Well, it won't happen, but it would be neat.
Or... do they rotate the trains to give others a "rest" so they can be fixed and have nice new wheels added and such?
rathofdoom said:
Why not take the never-to-be-used 6th train and use it is a really cool photo op thing for the entrance of TTD? Little kids would sit in it. It would make a cool photo.Well, it won't happen, but it would be neat.
Or... do they rotate the trains to give others a "rest" so they can be fixed and have nice new wheels added and such?
Thats basically what they are doing now and what they have been doing last year. Now that the red train has been tested and approved to opperate, They rotate and one train gets to stay off one day.
- Dennis
http://xtremecoasters.com/
-Craig-
2008:Magnum XL-200 | Top Thrill Dragster
2007:Corkscrew | Magnum XL-200 | Maverick
Raptor 3 trains; 5 blocks (station, lift, mid-course brakes, first half of the brakerun, second half of the brakerun)
Same thing on Mean Streak, Mantis, and Gemini.
If you look at Corkscrew and Magnum they always are stacking a train. Because they have 4 blocks and 3 trains. So, roller coasters run better 2 blocks open instead of one.
-Craig-
2008:Magnum XL-200 | Top Thrill Dragster
2007:Corkscrew | Magnum XL-200 | Maverick
Launch 1 & 2
Load 1 & 2
Unload 1 & 2
Hold 1 & 2 *** Edited 8/13/2004 2:05:17 PM UTC by bholcomb***
-Craig-
2008:Magnum XL-200 | Top Thrill Dragster
2007:Corkscrew | Magnum XL-200 | Maverick
So what happens that the 9th block disappears? Well, since the definition of a block is an area in which you can bring a train to a stop without setting up the potential to impede on another train, and since a train can't come to a complete stop in the brake run, the Brake block and Hold 2 block become one and the same in automatic mode.
This means that you can't launch a train until the Hold 2 position is clear. Because it takes too long for Hold 2 to clear, running 6 trains just causes a train to sit idle in the launch position waiting for the train before it to clear the Hold 2 position.
I've said it before, I'll say it again, it's as easy as 1 2 3...1)Take the last set of drive wheels on the brake run and make them non-descending; 2) add catwalk an additional train's length beyond the electrical room [these two steps allow a train to come to a complete stop in the Brake run and be unloaded there if necessary]; and 3) reprogram the PLCs so that a train can be launched as soon as the Brake block is clear instead of the Hold 2 block.
Unless this type of reblocking is done, no matter how fast the crew is or how fast the launch system resets, Dragster will only have a maximum capacity of 1,193 riders per hour. That calculation is simply from the time it takes for trains to clear blocks assuming that as soon as a block is clear the next train is ready to enter it. Doing the same calculation with the reblocking that I mentioned would result in a maximum capacity of 1,400 riders per hour.
Personally, I'd love to know who came up with the 1,500 riders per hour number and ask them what their logic was, because it sure wasn't based on the standard industry blocking principal of only 1 train in a block at a time.
Maverick '07 Crew (1, 2, 3, 4, 5...oh no...)
Los Alamos National Lab '04-'07 (LoA to finish Masters Degree)
TTD '03 Crew (76 Launches - 71 Complete Circuits)
Maverick '07 Crew (1, 2, 3, 4, 5...oh no...)
Los Alamos National Lab '04-'07 (LoA to finish Masters Degree)
TTD '03 Crew (76 Launches - 71 Complete Circuits)
Jeff - Advocate of Great Great Tunnels™ - Co-Publisher - PointBuzz - CoasterBuzz - Blog - Music
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